I have reworked every possible level that I could without causing the game to crash or glitch on emulator AND ON CONSOLE (Everdrive 64 version 3.0). Thanks to the efforts of the amazing N64 hackers who developed the "goldeneye setup editor", I have been able to put my very limited hacking skills to work to cook up this mod that recreates SONIC 2 levels and music in SSB64. Granted, today Sonic has appeared in a few smash releases but thinking about what that would have been like back in the late 90's just after the "console wars" would have blown my mind. It looks like a whole lot of fun.Ever since I first played smash brothers back in '99 (I was a teenager), I always imagined how amazing it would be to have the opportunity to incorporate SEGA characters and levels into a fighting game with Nintendo characters. I’m not really into Gamecube modding, but I would definitely recommend that anyone who is to take a look at this. It is a little bit weird to see those low-poly characters moving as fast as they do melee-stlye though. The mod is pretty cool, it’s good to see that even the GC modding community appreciates the Nintendo 64’s style. I don’t really play any version of SSB competitively so I’m not really going to take advantage of things like Z-cancelling or stick hopping too often but it’s there if that’s your thing. Classic is the same as what you’d normally find in SSBM and Hybrid is a modified version based off of Hybrid 64, which changes SSBM’s gameplay to better reflect SSB’s intricacies. Melee 64 has two modes: Classic and Hybrid. The Town Whose Name Was Stolen (Satellaview BS-X).River Thracia (Fire Emblem: Thracia 776).Shadow Temple (The Legend of Zelda: Ocarina of Time).Tal Tal Mountain (The Legend of Zelda: Link’s Awakening).
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